Ship Repair Cost & Man-Hour Estimator
Build a repair budget from physical scope and labor intensity instead of one lump-sum guess. Simple mode converts steel, piping, coating and other repair labor into a fast man-hour and cost screen. Advanced mode builds the estimate package by package with complexity, access, rework, overtime, materials, subcontractors, equipment, dock/berth cost, schedule capacity and owner economic exposure.
Repair Scope
Enter the physical scope you already know. Simple mode applies your own labor-intensity assumptions and keeps non-labor costs in one allowance.
Labor & Cost Basis
Project Labor & Schedule
Labor intensity should be based on the yard, vessel, access, material, hot-work controls and repair method actually expected. The calculator does not provide universal ship-repair production norms.
Repair Work Packages
Calculated hours = quantity × MH/unit × complexity × access × (1 + rework). Labor pricing then applies the entered overtime mix. Material is quantity × material/unit.
| Use | Category | Scope description | Qty | Unit | MH/unit | Complexity | Access | Rework % | Rate/hr | Material/unit | Subcontract | Equipment | Calc MH |
|---|
Dock, Yard & Owner Exposure
Estimate Readiness Checks
Stress Cases
Stress the estimate without changing the base inputs. Productivity is entered as a percentage of base productivity; below 100% increases labor hours.
| Use | Case | Scope % | Labor rate % | Material % | Dock rate % | Productivity % |
|---|
Direct labor, non-labor repair scope and contingency.
| Package | Qty | MH | Labor | Material | Sub/Vendor | Equipment | Direct total |
|---|